When we had our team meeting I caught up on everyone’s ideas and discussed any new ones that our team members came up with. Robert has a very interesting idea using different materials to create a bird character flying through the air and creating a love heart in a symbolic way, it would look really pretty and would require a lot of particle work, which would be a pretty risky and adventurous thing to go for.
Michelle also had some great ideas including; A tortoise finds a bird fallen out of the nest. The tortoise helps the bird back into the nest, when doing so an apple will fall from the tree. The implicit meaning would be “A good deed will be rewarded.”
Michelle and Robert also had a good idea of using simplistic shapes with different characteristics to determine each one, like a bean. Michelle came up with a story for them about the baby bean getting lost and the rest of the bean family help rescue the bean baby. The implicit meaning is that “Family sticks together”. Kristina talked about her idea about a rat after cheese and showed us her animation that she had done back in college for one of her projects which was very cute.
I think we were all leaning toward a happy or cute story, one which would lift the viewers spirits. I feel like going for a cute story would allow us to tell a good story within our 30 second time frame and make it read well and loveable.
I then showed my team after getting caught up with everyone ideas and they all seemed to like my idea. The audience could relate to the characters interactions in the story as it could be the start of a love story. It also follows the writers journey you have the start of a normal say, the call to adventure, a moment of panic and wonder as to what will happen next, with a nice happy ending, return with the elixir.
We then all took a vote on what we wanted to story to be and the team decided to go for my story of the ice skating birds. I’m glad we could get the story agreed on sooner rather than later because that means we saved a lot of time for any problems that we may come across, as well as time for other projects as well. This also meant we can stay looking at the story and making changes to it so it can be more desired by the rest of the team
Speaking of time, we all knew that time management was key and that we NEEDED to make sure that we grasped time management from the beginning because we had all been in teams where time management hasn’t been so good and we wanted to make sure that it would not happen with this project. That being said I immediately created an Asana for our team, we all sat together and listed all of the areas that we would need to cover and then decided on appropriate dates for those things that needed to be done. We also knew that this would be perfect for Easter break because then we wouldn’t have to worry that no one is working as everyone would see if everyone was doing their tasks through the use of Asana and if anyone needed an extra hand.
Time management will also be perfect as a less stressed team gets more work done and gets along as we will just see whats next to do and get stuck in. We wanted our Asana to be very realistic with our time management as we gave ourselves room for failure, other projects and time for tweaking when planning out our timetable. Every team needs to do this and stick to it, I learned from the Floating City project that if all your team isn’t taking time to look at Asana or time management tool then this can be a weakness in your team and could end up in everyone not following it because plans were not met. Even if the deadlines that you have set your team changes due to problems you will still have time to get back on track. It’s good have an approximate length of time for each task with your limited budget.
According to what our team had decided on Asana next on our agenda was to get character concepts and scenery concepts down. Time to research! My guilty pleasure is to watch Bob Ross every Monday on Twitch, he really is an amazing painter and I have actually improved in my background art due to watching him so much. So when I was thinking about background and scenery I immediately thought about one of his snowy frozen lake paintings that you can see below;
We also talked about how we wanted the setting to take place at sun set, this meant we would need to look at how that would effect the colours of our scene. We all agreed that this would also give some really nice reflection in our ice as well as a lovely colour scheme to work with, also adding to the romantic setting we wanted to implement.
Robert also mentioned about the northern lights and what if we were to incorporate this as it would create some beautiful lighting for our scene and would also add to the romantic cute feel we wanted to go for. This made me think about where would this place actually be? so I looked up the main places that you can see the northern lights in winter and found this website. One of the areas that we liked was Northern Canada which you can see below;
Robert then suggested that the location should be in the french alps which I completely agree with as it would would well with the romance iconography that we want to go for as France is known to be one of the most romantic countries in the world. This also meant that we would also go for the sun set backdrop instead of having the northern lights, which was probably good as having the northern lights may have taken away from the character focus. This was also a good idea as in one of the lectures we had our tutors stressed that it is important that you know where your animation is taking place.
When looking into what our scene should have and look like a great artist that I looked at was Lisa Keene who did very beautiful concept art for the animation Frozen, as well as different trees that they looked into using, including how they wanted the ice to look which you can see some were stylized while some was semi realistic. She is also really talented at showing how light would effect it as well which I hope to learn from;
We also remembered the snow scene from Bambi and Michelle told us some really interesting information on the backgrounds in Bambi and how it was inspired by the Eastern American woodlands. A Disney studio, Maurice “Jake” Day, spent several weeks in the Vermont and Maine forests, sketching and photographing deer, fawns, and the surrounding wilderness areas. However his first sketches were too “busy” as the eye did not know where to focus. Tyrus Wong, a Chinese animator, showed Day some of his impressionistic paintings of a forest. Day liked the paintings and appointed him art director of the film. Wong’s backgrounds were revolutionary since they had more detail around the center and less around the edges, thus leading a viewer’s eye to the characters.
I felt that this scene related massively to our ice skating scene within our story as it shows Bambi struggling on the ice and Thumper being able to ice skate easily over the ice and tries to help Bambi ice skate. It was create to see the animation and how they made the characters move.
I also looked into Sukhbir Purewals concept art for Angry Birds Go as I absolutely love the style and colour palate that he has used for these. Kristina also said about making our scenery low poly when it came to modelling them and i felt that Sukhbir’s art style was a great representation of this and inspired me greatly.
Taking my research into consideration I did some quick concepts of scenery that we could use;