We decided that the game should be called Marbilles a play on the word marvellous and how to say marbles in French.
We also talked about a new slide design to fix the size issue while keeping the game to just one slide rather than have them create two slides of different sides, this would then make the game more of a time trial game. So I suggested there could be a smaller slide indent down the middle of the bigger one so that the smaller characters that have smaller marble carts would go down the middle one without swaying around the larger slide, which would also make the race unfair as it would slow them down.
Since I am putting the animation together I wanted to be able to get the hand writing effect on the title of the last scene of the animation for our game saying “Marbilles” and have it be wrote in so I looked up ways of doing it and found a way through after effects;
I then found a lovely font from dafont that I felt suited the game;
Megan also worked on the model of the marble cart in AutoDesk Maya, this was the final result;